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gf/util/gconv/internal/converter/converter_slice_float.go

418 lines
9.4 KiB
Go

// Copyright GoFrame Author(https://goframe.org). All Rights Reserved.
//
// This Source Code Form is subject to the terms of the MIT License.
// If a copy of the MIT was not distributed with this file,
// You can obtain one at https://github.com/gogf/gf.
package converter
import (
"reflect"
"github.com/gogf/gf/v2/internal/empty"
"github.com/gogf/gf/v2/internal/json"
"github.com/gogf/gf/v2/internal/reflection"
"github.com/gogf/gf/v2/internal/utils"
"github.com/gogf/gf/v2/util/gconv/internal/localinterface"
)
// SliceFloat32 converts `any` to []float32.
func (c *Converter) SliceFloat32(any interface{}, option SliceOption) ([]float32, error) {
if empty.IsNil(any) {
return nil, nil
}
var (
err error
f float32
array []float32 = nil
)
switch value := any.(type) {
case []string:
array = make([]float32, len(value))
for k, v := range value {
f, err = c.Float32(v)
if err != nil && !option.ContinueOnError {
return nil, err
}
array[k] = f
}
case []int:
array = make([]float32, len(value))
for k, v := range value {
f, err = c.Float32(v)
if err != nil && !option.ContinueOnError {
return nil, err
}
array[k] = f
}
case []int8:
array = make([]float32, len(value))
for k, v := range value {
f, err = c.Float32(v)
if err != nil && !option.ContinueOnError {
return nil, err
}
array[k] = f
}
case []int16:
array = make([]float32, len(value))
for k, v := range value {
f, err = c.Float32(v)
if err != nil && !option.ContinueOnError {
return nil, err
}
array[k] = f
}
case []int32:
array = make([]float32, len(value))
for k, v := range value {
f, err = c.Float32(v)
if err != nil && !option.ContinueOnError {
return nil, err
}
array[k] = f
}
case []int64:
array = make([]float32, len(value))
for k, v := range value {
f, err = c.Float32(v)
if err != nil && !option.ContinueOnError {
return nil, err
}
array[k] = f
}
case []uint:
array = make([]float32, len(value))
for k, v := range value {
f, err = c.Float32(v)
if err != nil && !option.ContinueOnError {
return nil, err
}
array[k] = f
}
case []uint8:
if json.Valid(value) {
if err = json.UnmarshalUseNumber(value, &array); array != nil {
return array, err
}
}
array = make([]float32, len(value))
for k, v := range value {
f, err = c.Float32(v)
if err != nil && !option.ContinueOnError {
return nil, err
}
array[k] = f
}
case string:
byteValue := []byte(value)
if json.Valid(byteValue) {
if err = json.UnmarshalUseNumber(byteValue, &array); array != nil {
return array, err
}
}
if value == "" {
return []float32{}, err
}
if utils.IsNumeric(value) {
f, err = c.Float32(value)
if err != nil && !option.ContinueOnError {
return nil, err
}
return []float32{f}, err
}
case []uint16:
array = make([]float32, len(value))
for k, v := range value {
f, err = c.Float32(v)
if err != nil && !option.ContinueOnError {
return nil, err
}
array[k] = f
}
case []uint32:
array = make([]float32, len(value))
for k, v := range value {
f, err = c.Float32(v)
if err != nil && !option.ContinueOnError {
return nil, err
}
array[k] = f
}
case []uint64:
array = make([]float32, len(value))
for k, v := range value {
f, err = c.Float32(v)
if err != nil && !option.ContinueOnError {
return nil, err
}
array[k] = f
}
case []bool:
array = make([]float32, len(value))
for k, v := range value {
f, err = c.Float32(v)
if err != nil && !option.ContinueOnError {
return nil, err
}
array[k] = f
}
case []float32:
array = value
case []float64:
array = make([]float32, len(value))
for k, v := range value {
f, err = c.Float32(v)
if err != nil && !option.ContinueOnError {
return nil, err
}
array[k] = f
}
case []interface{}:
array = make([]float32, len(value))
for k, v := range value {
f, err = c.Float32(v)
if err != nil && !option.ContinueOnError {
return nil, err
}
array[k] = f
}
}
if array != nil {
return array, err
}
if v, ok := any.(localinterface.IFloats); ok {
return c.SliceFloat32(v.Floats(), option)
}
if v, ok := any.(localinterface.IInterfaces); ok {
return c.SliceFloat32(v.Interfaces(), option)
}
// Not a common type, it then uses reflection for conversion.
originValueAndKind := reflection.OriginValueAndKind(any)
switch originValueAndKind.OriginKind {
case reflect.Slice, reflect.Array:
var (
length = originValueAndKind.OriginValue.Len()
slice = make([]float32, length)
)
for i := 0; i < length; i++ {
f, err = c.Float32(originValueAndKind.OriginValue.Index(i).Interface())
if err != nil && !option.ContinueOnError {
return nil, err
}
slice[i] = f
}
return slice, err
default:
if originValueAndKind.OriginValue.IsZero() {
return []float32{}, err
}
f, err = c.Float32(any)
if err != nil && !option.ContinueOnError {
return nil, err
}
return []float32{f}, err
}
}
// SliceFloat64 converts `any` to []float64.
func (c *Converter) SliceFloat64(any interface{}, option SliceOption) ([]float64, error) {
if empty.IsNil(any) {
return nil, nil
}
var (
err error
f float64
array []float64 = nil
)
switch value := any.(type) {
case []string:
array = make([]float64, len(value))
for k, v := range value {
f, err = c.Float64(v)
if err != nil && !option.ContinueOnError {
return nil, err
}
array[k] = f
}
case []int:
array = make([]float64, len(value))
for k, v := range value {
f, err = c.Float64(v)
if err != nil && !option.ContinueOnError {
return nil, err
}
array[k] = f
}
case []int8:
array = make([]float64, len(value))
for k, v := range value {
f, err = c.Float64(v)
if err != nil && !option.ContinueOnError {
return nil, err
}
array[k] = f
}
case []int16:
array = make([]float64, len(value))
for k, v := range value {
f, err = c.Float64(v)
if err != nil && !option.ContinueOnError {
return nil, err
}
array[k] = f
}
case []int32:
array = make([]float64, len(value))
for k, v := range value {
f, err = c.Float64(v)
if err != nil && !option.ContinueOnError {
return nil, err
}
array[k] = f
}
case []int64:
array = make([]float64, len(value))
for k, v := range value {
f, err = c.Float64(v)
if err != nil && !option.ContinueOnError {
return nil, err
}
array[k] = f
}
case []uint:
array = make([]float64, len(value))
for k, v := range value {
f, err = c.Float64(v)
if err != nil && !option.ContinueOnError {
return nil, err
}
array[k] = f
}
case []uint8:
if json.Valid(value) {
if err = json.UnmarshalUseNumber(value, &array); array != nil {
return array, err
}
}
array = make([]float64, len(value))
for k, v := range value {
f, err = c.Float64(v)
if err != nil && !option.ContinueOnError {
return nil, err
}
array[k] = f
}
case string:
byteValue := []byte(value)
if json.Valid(byteValue) {
if err = json.UnmarshalUseNumber(byteValue, &array); array != nil {
return array, err
}
}
if value == "" {
return []float64{}, err
}
if utils.IsNumeric(value) {
f, err = c.Float64(value)
if err != nil && !option.ContinueOnError {
return nil, err
}
return []float64{f}, err
}
case []uint16:
array = make([]float64, len(value))
for k, v := range value {
f, err = c.Float64(v)
if err != nil && !option.ContinueOnError {
return nil, err
}
array[k] = f
}
case []uint32:
array = make([]float64, len(value))
for k, v := range value {
f, err = c.Float64(v)
if err != nil && !option.ContinueOnError {
return nil, err
}
array[k] = f
}
case []uint64:
array = make([]float64, len(value))
for k, v := range value {
f, err = c.Float64(v)
if err != nil && !option.ContinueOnError {
return nil, err
}
array[k] = f
}
case []bool:
array = make([]float64, len(value))
for k, v := range value {
f, err = c.Float64(v)
if err != nil && !option.ContinueOnError {
return nil, err
}
array[k] = f
}
case []float32:
array = make([]float64, len(value))
for k, v := range value {
f, err = c.Float64(v)
if err != nil && !option.ContinueOnError {
return nil, err
}
array[k] = f
}
case []float64:
array = value
case []interface{}:
array = make([]float64, len(value))
for k, v := range value {
f, err = c.Float64(v)
if err != nil && !option.ContinueOnError {
return nil, err
}
array[k] = f
}
}
if array != nil {
return array, err
}
if v, ok := any.(localinterface.IFloats); ok {
return v.Floats(), err
}
if v, ok := any.(localinterface.IInterfaces); ok {
return c.SliceFloat64(v.Interfaces(), option)
}
// Not a common type, it then uses reflection for conversion.
originValueAndKind := reflection.OriginValueAndKind(any)
switch originValueAndKind.OriginKind {
case reflect.Slice, reflect.Array:
var (
length = originValueAndKind.OriginValue.Len()
slice = make([]float64, length)
)
for i := 0; i < length; i++ {
f, err = c.Float64(originValueAndKind.OriginValue.Index(i).Interface())
if err != nil && !option.ContinueOnError {
return nil, err
}
slice[i] = f
}
return slice, err
default:
if originValueAndKind.OriginValue.IsZero() {
return []float64{}, err
}
f, err = c.Float64(any)
if err != nil && !option.ContinueOnError {
return nil, err
}
return []float64{f}, err
}
}