// Copyright GoFrame Author(https://goframe.org). All Rights Reserved. // // This Source Code Form is subject to the terms of the MIT License. // If a copy of the MIT was not distributed with this file, // You can obtain one at https://github.com/gogf/gf. package converter import ( "reflect" "github.com/gogf/gf/v2/internal/empty" "github.com/gogf/gf/v2/internal/json" "github.com/gogf/gf/v2/internal/reflection" "github.com/gogf/gf/v2/internal/utils" "github.com/gogf/gf/v2/util/gconv/internal/localinterface" ) // SliceFloat32 converts `any` to []float32. func (c *Converter) SliceFloat32(any interface{}, option SliceOption) ([]float32, error) { if empty.IsNil(any) { return nil, nil } var ( err error f float32 array []float32 = nil ) switch value := any.(type) { case []string: array = make([]float32, len(value)) for k, v := range value { f, err = c.Float32(v) if err != nil && !option.ContinueOnError { return nil, err } array[k] = f } case []int: array = make([]float32, len(value)) for k, v := range value { f, err = c.Float32(v) if err != nil && !option.ContinueOnError { return nil, err } array[k] = f } case []int8: array = make([]float32, len(value)) for k, v := range value { f, err = c.Float32(v) if err != nil && !option.ContinueOnError { return nil, err } array[k] = f } case []int16: array = make([]float32, len(value)) for k, v := range value { f, err = c.Float32(v) if err != nil && !option.ContinueOnError { return nil, err } array[k] = f } case []int32: array = make([]float32, len(value)) for k, v := range value { f, err = c.Float32(v) if err != nil && !option.ContinueOnError { return nil, err } array[k] = f } case []int64: array = make([]float32, len(value)) for k, v := range value { f, err = c.Float32(v) if err != nil && !option.ContinueOnError { return nil, err } array[k] = f } case []uint: array = make([]float32, len(value)) for k, v := range value { f, err = c.Float32(v) if err != nil && !option.ContinueOnError { return nil, err } array[k] = f } case []uint8: if json.Valid(value) { if err = json.UnmarshalUseNumber(value, &array); array != nil { return array, err } } array = make([]float32, len(value)) for k, v := range value { f, err = c.Float32(v) if err != nil && !option.ContinueOnError { return nil, err } array[k] = f } case string: byteValue := []byte(value) if json.Valid(byteValue) { if err = json.UnmarshalUseNumber(byteValue, &array); array != nil { return array, err } } if value == "" { return []float32{}, err } if utils.IsNumeric(value) { f, err = c.Float32(value) if err != nil && !option.ContinueOnError { return nil, err } return []float32{f}, err } case []uint16: array = make([]float32, len(value)) for k, v := range value { f, err = c.Float32(v) if err != nil && !option.ContinueOnError { return nil, err } array[k] = f } case []uint32: array = make([]float32, len(value)) for k, v := range value { f, err = c.Float32(v) if err != nil && !option.ContinueOnError { return nil, err } array[k] = f } case []uint64: array = make([]float32, len(value)) for k, v := range value { f, err = c.Float32(v) if err != nil && !option.ContinueOnError { return nil, err } array[k] = f } case []bool: array = make([]float32, len(value)) for k, v := range value { f, err = c.Float32(v) if err != nil && !option.ContinueOnError { return nil, err } array[k] = f } case []float32: array = value case []float64: array = make([]float32, len(value)) for k, v := range value { f, err = c.Float32(v) if err != nil && !option.ContinueOnError { return nil, err } array[k] = f } case []interface{}: array = make([]float32, len(value)) for k, v := range value { f, err = c.Float32(v) if err != nil && !option.ContinueOnError { return nil, err } array[k] = f } } if array != nil { return array, err } if v, ok := any.(localinterface.IFloats); ok { return c.SliceFloat32(v.Floats(), option) } if v, ok := any.(localinterface.IInterfaces); ok { return c.SliceFloat32(v.Interfaces(), option) } // Not a common type, it then uses reflection for conversion. originValueAndKind := reflection.OriginValueAndKind(any) switch originValueAndKind.OriginKind { case reflect.Slice, reflect.Array: var ( length = originValueAndKind.OriginValue.Len() slice = make([]float32, length) ) for i := 0; i < length; i++ { f, err = c.Float32(originValueAndKind.OriginValue.Index(i).Interface()) if err != nil && !option.ContinueOnError { return nil, err } slice[i] = f } return slice, err default: if originValueAndKind.OriginValue.IsZero() { return []float32{}, err } f, err = c.Float32(any) if err != nil && !option.ContinueOnError { return nil, err } return []float32{f}, err } } // SliceFloat64 converts `any` to []float64. func (c *Converter) SliceFloat64(any interface{}, option SliceOption) ([]float64, error) { if empty.IsNil(any) { return nil, nil } var ( err error f float64 array []float64 = nil ) switch value := any.(type) { case []string: array = make([]float64, len(value)) for k, v := range value { f, err = c.Float64(v) if err != nil && !option.ContinueOnError { return nil, err } array[k] = f } case []int: array = make([]float64, len(value)) for k, v := range value { f, err = c.Float64(v) if err != nil && !option.ContinueOnError { return nil, err } array[k] = f } case []int8: array = make([]float64, len(value)) for k, v := range value { f, err = c.Float64(v) if err != nil && !option.ContinueOnError { return nil, err } array[k] = f } case []int16: array = make([]float64, len(value)) for k, v := range value { f, err = c.Float64(v) if err != nil && !option.ContinueOnError { return nil, err } array[k] = f } case []int32: array = make([]float64, len(value)) for k, v := range value { f, err = c.Float64(v) if err != nil && !option.ContinueOnError { return nil, err } array[k] = f } case []int64: array = make([]float64, len(value)) for k, v := range value { f, err = c.Float64(v) if err != nil && !option.ContinueOnError { return nil, err } array[k] = f } case []uint: array = make([]float64, len(value)) for k, v := range value { f, err = c.Float64(v) if err != nil && !option.ContinueOnError { return nil, err } array[k] = f } case []uint8: if json.Valid(value) { if err = json.UnmarshalUseNumber(value, &array); array != nil { return array, err } } array = make([]float64, len(value)) for k, v := range value { f, err = c.Float64(v) if err != nil && !option.ContinueOnError { return nil, err } array[k] = f } case string: byteValue := []byte(value) if json.Valid(byteValue) { if err = json.UnmarshalUseNumber(byteValue, &array); array != nil { return array, err } } if value == "" { return []float64{}, err } if utils.IsNumeric(value) { f, err = c.Float64(value) if err != nil && !option.ContinueOnError { return nil, err } return []float64{f}, err } case []uint16: array = make([]float64, len(value)) for k, v := range value { f, err = c.Float64(v) if err != nil && !option.ContinueOnError { return nil, err } array[k] = f } case []uint32: array = make([]float64, len(value)) for k, v := range value { f, err = c.Float64(v) if err != nil && !option.ContinueOnError { return nil, err } array[k] = f } case []uint64: array = make([]float64, len(value)) for k, v := range value { f, err = c.Float64(v) if err != nil && !option.ContinueOnError { return nil, err } array[k] = f } case []bool: array = make([]float64, len(value)) for k, v := range value { f, err = c.Float64(v) if err != nil && !option.ContinueOnError { return nil, err } array[k] = f } case []float32: array = make([]float64, len(value)) for k, v := range value { f, err = c.Float64(v) if err != nil && !option.ContinueOnError { return nil, err } array[k] = f } case []float64: array = value case []interface{}: array = make([]float64, len(value)) for k, v := range value { f, err = c.Float64(v) if err != nil && !option.ContinueOnError { return nil, err } array[k] = f } } if array != nil { return array, err } if v, ok := any.(localinterface.IFloats); ok { return v.Floats(), err } if v, ok := any.(localinterface.IInterfaces); ok { return c.SliceFloat64(v.Interfaces(), option) } // Not a common type, it then uses reflection for conversion. originValueAndKind := reflection.OriginValueAndKind(any) switch originValueAndKind.OriginKind { case reflect.Slice, reflect.Array: var ( length = originValueAndKind.OriginValue.Len() slice = make([]float64, length) ) for i := 0; i < length; i++ { f, err = c.Float64(originValueAndKind.OriginValue.Index(i).Interface()) if err != nil && !option.ContinueOnError { return nil, err } slice[i] = f } return slice, err default: if originValueAndKind.OriginValue.IsZero() { return []float64{}, err } f, err = c.Float64(any) if err != nil && !option.ContinueOnError { return nil, err } return []float64{f}, err } }