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			198 lines
		
	
	
		
			4.2 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			198 lines
		
	
	
		
			4.2 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
/* eslint-disable */
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/**
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 * Emulate touch event
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 * Source:https://github.com/hammerjs/touchemulator
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 */
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var eventTarget;
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var supportTouch = 'ontouchstart' in window;
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// polyfills
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if (!document.createTouch) {
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  document.createTouch = function(
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    view,
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    target,
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    identifier,
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    pageX,
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    pageY,
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    screenX,
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    screenY
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  ) {
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    // auto set
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    return new Touch(
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      target,
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      identifier,
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      {
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        pageX: pageX,
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        pageY: pageY,
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        screenX: screenX,
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        screenY: screenY,
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        clientX: pageX - window.pageXOffset,
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        clientY: pageY - window.pageYOffset,
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      },
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      0,
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      0
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    );
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  };
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}
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if (!document.createTouchList) {
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  document.createTouchList = function() {
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    var touchList = TouchList();
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    for (var i = 0; i < arguments.length; i++) {
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      touchList[i] = arguments[i];
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    }
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    touchList.length = arguments.length;
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    return touchList;
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  };
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}
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/**
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 * create an touch point
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 * @constructor
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 * @param target
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 * @param identifier
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 * @param pos
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 * @param deltaX
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 * @param deltaY
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 * @returns {Object} touchPoint
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 */
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var Touch = function Touch(target, identifier, pos, deltaX, deltaY) {
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  deltaX = deltaX || 0;
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  deltaY = deltaY || 0;
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  this.identifier = identifier;
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  this.target = target;
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  this.clientX = pos.clientX + deltaX;
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  this.clientY = pos.clientY + deltaY;
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  this.screenX = pos.screenX + deltaX;
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  this.screenY = pos.screenY + deltaY;
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  this.pageX = pos.pageX + deltaX;
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  this.pageY = pos.pageY + deltaY;
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};
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/**
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 * create empty touchlist with the methods
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 * @constructor
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 * @returns touchList
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 */
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function TouchList() {
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  var touchList = [];
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  touchList['item'] = function(index) {
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    return this[index] || null;
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  };
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  // specified by Mozilla
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  touchList['identifiedTouch'] = function(id) {
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    return this[id + 1] || null;
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  };
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  return touchList;
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}
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/**
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 * only trigger touches when the left mousebutton has been pressed
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 * @param touchType
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 * @returns {Function}
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 */
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var initiated = false;
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function onMouse(touchType) {
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  return function(ev) {
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    // prevent mouse events
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    if (ev.type === 'mousedown') {
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      initiated = true;
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    }
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    if (ev.type === 'mouseup') {
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      initiated = false;
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    }
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    if (ev.type === 'mousemove' && !initiated) {
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      return;
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    }
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    // The EventTarget on which the touch point started when it was first placed on the surface,
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    // even if the touch point has since moved outside the interactive area of that element.
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    // also, when the target doesnt exist anymore, we update it
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    if (
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      ev.type === 'mousedown' ||
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      !eventTarget ||
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      (eventTarget && !eventTarget.dispatchEvent)
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    ) {
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      eventTarget = ev.target;
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    }
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    triggerTouch(touchType, ev);
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    // reset
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    if (ev.type === 'mouseup') {
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      eventTarget = null;
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    }
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  };
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}
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/**
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 * trigger a touch event
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 * @param eventName
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 * @param mouseEv
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 */
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function triggerTouch(eventName, mouseEv) {
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  var touchEvent = document.createEvent('Event');
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  touchEvent.initEvent(eventName, true, true);
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  touchEvent.altKey = mouseEv.altKey;
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  touchEvent.ctrlKey = mouseEv.ctrlKey;
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  touchEvent.metaKey = mouseEv.metaKey;
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  touchEvent.shiftKey = mouseEv.shiftKey;
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  touchEvent.touches = getActiveTouches(mouseEv);
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  touchEvent.targetTouches = getActiveTouches(mouseEv);
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  touchEvent.changedTouches = createTouchList(mouseEv);
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  eventTarget.dispatchEvent(touchEvent);
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}
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/**
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 * create a touchList based on the mouse event
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 * @param mouseEv
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 * @returns {TouchList}
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 */
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function createTouchList(mouseEv) {
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  var touchList = TouchList();
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  touchList.push(new Touch(eventTarget, 1, mouseEv, 0, 0));
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  return touchList;
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}
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/**
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 * receive all active touches
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 * @param mouseEv
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 * @returns {TouchList}
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 */
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function getActiveTouches(mouseEv) {
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  // empty list
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  if (mouseEv.type === 'mouseup') {
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    return TouchList();
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  }
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  return createTouchList(mouseEv);
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}
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/**
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 * TouchEmulator initializer
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 */
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function TouchEmulator() {
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  window.addEventListener('mousedown', onMouse('touchstart'), true);
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  window.addEventListener('mousemove', onMouse('touchmove'), true);
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  window.addEventListener('mouseup', onMouse('touchend'), true);
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}
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// start distance when entering the multitouch mode
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TouchEmulator['multiTouchOffset'] = 75;
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if (!supportTouch) {
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  new TouchEmulator();
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}
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