chao 10a577c310
feat: Supports launching multiple monolithic instances, load-balanced by nginx, requiring only MongoDB and Redis at a minimum (#3759)
* fix: performance issues with Kafka caused by encapsulating the MQ interface

* fix: admin token in standalone mode

* fix: full id version

* fix: resolve deadlock in cache eviction and improve GetBatch implementation

* refactor: replace LongConn with ClientConn interface and simplify message handling

* refactor: replace LongConn with ClientConn interface and simplify message handling

* fix: seq use $setOnInsert for min_seq in conversation update

* feat: add error code for handled friend requests and improve error handling in friend operations

* refactor(msg): update regex pattern for conversationID to include a trailing colon

* refactor: streamline cache initialization and enhance queue engine configuration

* refactor: streamline cache initialization and enhance queue engine configuration

* feat: add RegisterIP to API config and implement Redis server registration

* feat(redis): implement standalone gateway registration with Redis

* chore: update openimsdk/tools dependency to v0.0.50-alpha.121

* fix: change timer to ticker for improved periodic execution

* refactor: replace Kafka topic configuration with mqbuild constants for improved readability

* feat(redis): implement Redis-based locking mechanism for cron tasks
2026-07-03 10:28:06 +00:00

44 lines
850 B
Go

package config
import "encoding/json"
type EngineSelector struct {
Engine string `yaml:"engine" mapstructure:"engine" json:"engine"`
}
func (e EngineSelector) String() string {
return e.Engine
}
func (e *EngineSelector) UnmarshalYAML(unmarshal func(any) error) error {
var engine string
if err := unmarshal(&engine); err == nil {
e.Engine = engine
return nil
}
var cfg struct {
Engine string `yaml:"engine"`
}
if err := unmarshal(&cfg); err != nil {
return err
}
e.Engine = cfg.Engine
return nil
}
func (e *EngineSelector) UnmarshalJSON(data []byte) error {
var engine string
if err := json.Unmarshal(data, &engine); err == nil {
e.Engine = engine
return nil
}
var cfg struct {
Engine string `json:"engine"`
}
if err := json.Unmarshal(data, &cfg); err != nil {
return err
}
e.Engine = cfg.Engine
return nil
}