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- Move MessagePack, BSON, YAML, TOML and ProtoBuf rendering and binding out of core into github.com/gin-gonic/gin/render/<format> subpackages - Add content-type registries to binding and render that each subpackage populates from init() so ShouldBind and Negotiate keep negotiating - Slim binding.Default to core types and resolve the rest via the registry - Drop the obsolete nomsgpack build tag and binding_nomsgpack.go - Cut a minimal JSON-only binary from 13MB to 6.5MB; non-core codecs now cost binary size only when their subpackage is imported BREAKING CHANGE: c.YAML, c.TOML, c.ProtoBuf, c.BSON, c.BindYAML, c.BindTOML, c.ShouldBindYAML, c.ShouldBindTOML, c.ShouldBindBodyWithYAML and c.ShouldBindBodyWithTOML are removed, along with binding.MsgPack/BSON/YAML/ TOML/ProtoBuf, the render.MsgPack/BSON/YAML/TOML/ProtoBuf types and the nomsgpack build tag. Import the matching github.com/gin-gonic/gin/render/<format> subpackage and use its Render(c, code, obj) / ShouldBind(c, &obj) helpers (or pass <format>.Binding to c.ShouldBindWith). Importing the subpackage also re-registers the content type so c.ShouldBind and c.Negotiate work as before. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
110 lines
2.9 KiB
Go
110 lines
2.9 KiB
Go
// Copyright 2025 Gin Core Team. All rights reserved.
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// Use of this source code is governed by a MIT style
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// license that can be found in the LICENSE file.
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// Package bson provides optional BSON rendering and binding for gin.
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//
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// BSON support is no longer compiled into the core gin module. Import this
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// package to opt back in:
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//
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// import (
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// "github.com/gin-gonic/gin"
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// "github.com/gin-gonic/gin/render/bson"
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// )
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//
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// bson.Render(c, http.StatusOK, obj) // write a BSON response
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// bson.ShouldBind(c, &obj) // decode a BSON request body
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//
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// Importing the package registers the binding and renderer for the
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// "application/bson" content type so that the content-type negotiation done by
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// c.ShouldBind and c.Negotiate keeps working.
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package bson
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import (
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"io"
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"net/http"
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"github.com/gin-gonic/gin"
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"github.com/gin-gonic/gin/binding"
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"github.com/gin-gonic/gin/render"
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"go.mongodb.org/mongo-driver/v2/bson"
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)
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// MIMEBSON is the content type handled by this package.
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const MIMEBSON = binding.MIMEBSON
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var contentType = []string{"application/bson"}
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func init() {
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binding.Register(MIMEBSON, Binding)
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render.Register(MIMEBSON, func(data any) render.Render { return renderer{Data: data} })
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}
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// renderer implements render.Render for BSON responses.
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type renderer struct {
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Data any
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}
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var _ render.Render = renderer{}
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// Render marshals the data as BSON and writes it with the BSON content type.
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func (r renderer) Render(w http.ResponseWriter) error {
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r.WriteContentType(w)
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bytes, err := bson.Marshal(&r.Data)
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if err == nil {
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_, err = w.Write(bytes)
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}
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return err
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}
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// WriteContentType writes the BSON content type.
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func (r renderer) WriteContentType(w http.ResponseWriter) {
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writeContentType(w, contentType)
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}
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// Render writes obj to the response as BSON with status code. It is the
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// drop-in replacement for the former c.BSON(code, obj).
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func Render(c *gin.Context, code int, obj any) {
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c.Render(code, renderer{Data: obj})
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}
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func writeContentType(w http.ResponseWriter, value []string) {
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header := w.Header()
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if val := header["Content-Type"]; len(val) == 0 {
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header["Content-Type"] = value
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}
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}
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// Binding decodes BSON request bodies. It can be passed to
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// c.ShouldBindWith / c.MustBindWith.
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var Binding binding.BindingBody = bsonBinding{}
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type bsonBinding struct{}
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func (bsonBinding) Name() string {
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return "bson"
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}
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func (b bsonBinding) Bind(req *http.Request, obj any) error {
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buf, err := io.ReadAll(req.Body)
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if err == nil {
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err = b.BindBody(buf, obj)
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}
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return err
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}
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func (bsonBinding) BindBody(body []byte, obj any) error {
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return bson.Unmarshal(body, obj)
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}
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// Bind binds the BSON request body to obj, aborting with HTTP 400 on error.
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func Bind(c *gin.Context, obj any) error {
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return c.MustBindWith(obj, Binding)
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}
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// ShouldBind binds the BSON request body to obj without aborting.
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func ShouldBind(c *gin.Context, obj any) error {
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return c.ShouldBindWith(obj, Binding)
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}
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