gin/render/bson/bson.go
Bo-Yi Wu d43f6a591b
feat(render)!: make msgpack/bson/yaml/toml/protobuf opt-in subpackages
- Move MessagePack, BSON, YAML, TOML and ProtoBuf rendering and binding out
  of core into github.com/gin-gonic/gin/render/<format> subpackages
- Add content-type registries to binding and render that each subpackage
  populates from init() so ShouldBind and Negotiate keep negotiating
- Slim binding.Default to core types and resolve the rest via the registry
- Drop the obsolete nomsgpack build tag and binding_nomsgpack.go
- Cut a minimal JSON-only binary from 13MB to 6.5MB; non-core codecs now
  cost binary size only when their subpackage is imported

BREAKING CHANGE: c.YAML, c.TOML, c.ProtoBuf, c.BSON, c.BindYAML, c.BindTOML,
c.ShouldBindYAML, c.ShouldBindTOML, c.ShouldBindBodyWithYAML and
c.ShouldBindBodyWithTOML are removed, along with binding.MsgPack/BSON/YAML/
TOML/ProtoBuf, the render.MsgPack/BSON/YAML/TOML/ProtoBuf types and the
nomsgpack build tag. Import the matching github.com/gin-gonic/gin/render/<format>
subpackage and use its Render(c, code, obj) / ShouldBind(c, &obj) helpers
(or pass <format>.Binding to c.ShouldBindWith). Importing the subpackage also
re-registers the content type so c.ShouldBind and c.Negotiate work as before.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-21 22:30:25 +08:00

110 lines
2.9 KiB
Go

// Copyright 2025 Gin Core Team. All rights reserved.
// Use of this source code is governed by a MIT style
// license that can be found in the LICENSE file.
// Package bson provides optional BSON rendering and binding for gin.
//
// BSON support is no longer compiled into the core gin module. Import this
// package to opt back in:
//
// import (
// "github.com/gin-gonic/gin"
// "github.com/gin-gonic/gin/render/bson"
// )
//
// bson.Render(c, http.StatusOK, obj) // write a BSON response
// bson.ShouldBind(c, &obj) // decode a BSON request body
//
// Importing the package registers the binding and renderer for the
// "application/bson" content type so that the content-type negotiation done by
// c.ShouldBind and c.Negotiate keeps working.
package bson
import (
"io"
"net/http"
"github.com/gin-gonic/gin"
"github.com/gin-gonic/gin/binding"
"github.com/gin-gonic/gin/render"
"go.mongodb.org/mongo-driver/v2/bson"
)
// MIMEBSON is the content type handled by this package.
const MIMEBSON = binding.MIMEBSON
var contentType = []string{"application/bson"}
func init() {
binding.Register(MIMEBSON, Binding)
render.Register(MIMEBSON, func(data any) render.Render { return renderer{Data: data} })
}
// renderer implements render.Render for BSON responses.
type renderer struct {
Data any
}
var _ render.Render = renderer{}
// Render marshals the data as BSON and writes it with the BSON content type.
func (r renderer) Render(w http.ResponseWriter) error {
r.WriteContentType(w)
bytes, err := bson.Marshal(&r.Data)
if err == nil {
_, err = w.Write(bytes)
}
return err
}
// WriteContentType writes the BSON content type.
func (r renderer) WriteContentType(w http.ResponseWriter) {
writeContentType(w, contentType)
}
// Render writes obj to the response as BSON with status code. It is the
// drop-in replacement for the former c.BSON(code, obj).
func Render(c *gin.Context, code int, obj any) {
c.Render(code, renderer{Data: obj})
}
func writeContentType(w http.ResponseWriter, value []string) {
header := w.Header()
if val := header["Content-Type"]; len(val) == 0 {
header["Content-Type"] = value
}
}
// Binding decodes BSON request bodies. It can be passed to
// c.ShouldBindWith / c.MustBindWith.
var Binding binding.BindingBody = bsonBinding{}
type bsonBinding struct{}
func (bsonBinding) Name() string {
return "bson"
}
func (b bsonBinding) Bind(req *http.Request, obj any) error {
buf, err := io.ReadAll(req.Body)
if err == nil {
err = b.BindBody(buf, obj)
}
return err
}
func (bsonBinding) BindBody(body []byte, obj any) error {
return bson.Unmarshal(body, obj)
}
// Bind binds the BSON request body to obj, aborting with HTTP 400 on error.
func Bind(c *gin.Context, obj any) error {
return c.MustBindWith(obj, Binding)
}
// ShouldBind binds the BSON request body to obj without aborting.
func ShouldBind(c *gin.Context, obj any) error {
return c.ShouldBindWith(obj, Binding)
}