gin/codec/json/sonic.go

43 lines
842 B
Go

// Copyright 2022 Gin Core Team. All rights reserved.
// Use of this source code is governed by a MIT style
// license that can be found in the LICENSE file.
//go:build sonic && (linux || windows || darwin)
package json
import (
"io"
"github.com/bytedance/sonic"
)
func init() {
API = sonicApi{}
}
var json = sonic.ConfigStd
type sonicApi struct {
}
func (j sonicApi) Marshal(v any) ([]byte, error) {
return json.Marshal(v)
}
func (j sonicApi) Unmarshal(data []byte, v any) error {
return json.Unmarshal(data, v)
}
func (j sonicApi) MarshalIndent(v any, prefix, indent string) ([]byte, error) {
return json.MarshalIndent(v, prefix, indent)
}
func (j sonicApi) NewEncoder(writer io.Writer) Encoder {
return json.NewEncoder(writer)
}
func (j sonicApi) NewDecoder(reader io.Reader) Decoder {
return json.NewDecoder(reader)
}