gin/codec/json/api.go

54 lines
1.8 KiB
Go

package json
import "io"
// API the json codec in use.
var API Core
// Core the api for json codec.
type Core interface {
Marshal(v any) ([]byte, error)
Unmarshal(data []byte, v any) error
MarshalIndent(v any, prefix, indent string) ([]byte, error)
NewEncoder(writer io.Writer) Encoder
NewDecoder(reader io.Reader) Decoder
}
// Encoder an interface writes JSON values to an output stream.
type Encoder interface {
// SetEscapeHTML specifies whether problematic HTML characters
// should be escaped inside JSON quoted strings.
// The default behavior is to escape &, <, and > to \u0026, \u003c, and \u003e
// to avoid certain safety problems that can arise when embedding JSON in HTML.
//
// In non-HTML settings where the escaping interferes with the readability
// of the output, SetEscapeHTML(false) disables this behavior.
SetEscapeHTML(on bool)
// Encode writes the JSON encoding of v to the stream,
// followed by a newline character.
//
// See the documentation for Marshal for details about the
// conversion of Go values to JSON.
Encode(v interface{}) error
}
// Decoder an interface reads and decodes JSON values from an input stream.
type Decoder interface {
// UseNumber causes the Decoder to unmarshal a number into an interface{} as a
// Number instead of as a float64.
UseNumber()
// DisallowUnknownFields causes the Decoder to return an error when the destination
// is a struct and the input contains object keys which do not match any
// non-ignored, exported fields in the destination.
DisallowUnknownFields()
// Decode reads the next JSON-encoded value from its
// input and stores it in the value pointed to by v.
//
// See the documentation for Unmarshal for details about
// the conversion of JSON into a Go value.
Decode(v interface{}) error
}