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* ci: update golangci-lint configuration and lint settings - Update golangci-lint to version 2 - Enable new linters and adjust existing ones - Update lint settings across multiple test files - Remove unused struct and variable checks - Add new lint exclusions for generated code and specific directories Signed-off-by: Flc <four_leaf_clover@foxmail.com> * ci(github): update golangci-lint-action to v8 and lint version to v2.3.4 Signed-off-by: Flc <four_leaf_clover@foxmail.com> * ci: downgrade golangci-lint to v2.1.6 Signed-off-by: Flc <four_leaf_clover@foxmail.com> * ci(golangci): add gofumpt linter and fix related issues- Added gofumpt linter to .golangci.yml Signed-off-by: Flc <four_leaf_clover@foxmail.com> * test: ignore testifylint and gofumpt lints in specific test cases Signed-off-by: Flc <four_leaf_clover@foxmail.com> * build(deps): remove golang.org/x/lint - Remove golang.org/x/lint package from go.mod - Update related dependencies in go.sum Signed-off-by: flc1125 <four_leaf_clover@foxmail.com> * build(deps): downgrade golang.org/x/mod and golang.org/x/tools - Downgrade golang.org/x/mod from v0.24.0 to v0.18.0 - Downgrade golang.org/x/tools from v0.33.0 to v.22.0 These changes are made to address compatibility issues with the current project setup. Signed-off-by: flc1125 <four_leaf_clover@foxmail.com> --------- Signed-off-by: Flc <four_leaf_clover@foxmail.com> Signed-off-by: flc1125 <four_leaf_clover@foxmail.com>
35 lines
677 B
Go
35 lines
677 B
Go
// Copyright 2014 Manu Martinez-Almeida. All rights reserved.
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// Use of this source code is governed by a MIT style
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// license that can be found in the LICENSE file.
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package binding
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import (
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"bytes"
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"encoding/xml"
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"io"
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"net/http"
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)
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type xmlBinding struct{}
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func (xmlBinding) Name() string {
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return "xml"
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}
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func (xmlBinding) Bind(req *http.Request, obj any) error {
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return decodeXML(req.Body, obj)
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}
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func (xmlBinding) BindBody(body []byte, obj any) error {
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return decodeXML(bytes.NewReader(body), obj)
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}
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func decodeXML(r io.Reader, obj any) error {
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decoder := xml.NewDecoder(r)
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if err := decoder.Decode(obj); err != nil {
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return err
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}
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return validate(obj)
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}
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