gin/codec/json/sonic.go
Tim 688a429d19
feat: support custom json codec at runtime (#3391)
* refactor(json): export json codec

* feat(json): support custom json codec at runtime

* chore(copyright): update copyright to 2025 gin core team

* docs(gin): add custom json codec examples in doc file
2025-06-16 23:16:36 +08:00

45 lines
953 B
Go

// Copyright 2025 Gin Core Team. All rights reserved.
// Use of this source code is governed by a MIT style
// license that can be found in the LICENSE file.
//go:build sonic && (linux || windows || darwin)
package json
import (
"io"
"github.com/bytedance/sonic"
)
// Package indicates what library is being used for JSON encoding.
const Package = "github.com/bytedance/sonic"
func init() {
API = sonicApi{}
}
var json = sonic.ConfigStd
type sonicApi struct{}
func (j sonicApi) Marshal(v any) ([]byte, error) {
return json.Marshal(v)
}
func (j sonicApi) Unmarshal(data []byte, v any) error {
return json.Unmarshal(data, v)
}
func (j sonicApi) MarshalIndent(v any, prefix, indent string) ([]byte, error) {
return json.MarshalIndent(v, prefix, indent)
}
func (j sonicApi) NewEncoder(writer io.Writer) Encoder {
return json.NewEncoder(writer)
}
func (j sonicApi) NewDecoder(reader io.Reader) Decoder {
return json.NewDecoder(reader)
}