Merge branch 'master' into yaml-binding

This commit is contained in:
Gordon Tyler 2018-11-04 22:18:16 -05:00 committed by GitHub
commit bc7679c70d
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7 changed files with 32 additions and 28 deletions

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@ -824,12 +824,12 @@ form.html
<form action="/" method="POST">
<p>Check some colors</p>
<label for="red">Red</label>
<input type="checkbox" name="colors[]" value="red" id="red" />
<input type="checkbox" name="colors[]" value="red" id="red">
<label for="green">Green</label>
<input type="checkbox" name="colors[]" value="green" id="green" />
<input type="checkbox" name="colors[]" value="green" id="green">
<label for="blue">Blue</label>
<input type="checkbox" name="colors[]" value="blue" id="blue" />
<input type="submit" />
<input type="checkbox" name="colors[]" value="blue" id="blue">
<input type="submit">
</form>
```
@ -1022,7 +1022,7 @@ func main() {
})
// listen and serve on 0.0.0.0:8080
r.Run(":8080)
r.Run(":8080")
}
```

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@ -4,9 +4,9 @@
The middleware has two parts:
- part one is what is executed once, when you initalize your middleware. That's where you set up all the global objects, logicals etc. Everything that happens one per application lifetime.
- part one is what is executed once, when you initialize your middleware. That's where you set up all the global objects, logicals etc. Everything that happens one per application lifetime.
- part two is what executes on every request. For example, a database middleware you simply inject your "global" database object into the context. Once it's inside the context, you can retrieve it from within other middlewares and your handler furnction.
- part two is what executes on every request. For example, a database middleware you simply inject your "global" database object into the context. Once it's inside the context, you can retrieve it from within other middlewares and your handler function.
```go
func funcName(params string) gin.HandlerFunc {

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@ -24,9 +24,10 @@ const (
ErrorTypePrivate ErrorType = 1 << 0
// ErrorTypePublic indicates a public error.
ErrorTypePublic ErrorType = 1 << 1
// ErrorTypeAny indicates other any error.
// ErrorTypeAny indicates any other error.
ErrorTypeAny ErrorType = 1<<64 - 1
ErrorTypeNu = 2
// ErrorTypeNu indicates any other error.
ErrorTypeNu = 2
)
// Error represents a error's specification.
@ -52,6 +53,7 @@ func (msg *Error) SetMeta(data interface{}) *Error {
return msg
}
// JSON creates a properly formated JSON
func (msg *Error) JSON() interface{} {
json := H{}
if msg.Meta != nil {

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@ -1,4 +1,4 @@
<!DOCTYPE html>
<!doctype html>
<html lang="en">
<head>
<meta charset="utf-8">
@ -20,9 +20,9 @@
<!-- Latest compiled and minified JavaScript -->
<script src="https://maxcdn.bootstrapcdn.com/bootstrap/3.3.4/js/bootstrap.min.js"></script>
<!-- Primjs -->
<link href="/static/prismjs.min.css" rel="stylesheet" />
<link href="/static/prismjs.min.css" rel="stylesheet">
<script type="text/javascript">
<script>
$(document).ready(function() {
StartRealtime({{.roomid}}, {{.timestamp}});
});
@ -49,7 +49,7 @@
<li><a href="http://www.w3.org/TR/2009/WD-eventsource-20091029/">W3 Standard</a></li>
<li><a href="http://caniuse.com/#feat=eventsource">Browser Support</a></li>
<li><a href="http://gin-gonic.github.io/gin/">Gin Framework</a></li>
<li><a href="https://github.com/gin-gonic/gin/tree/develop/examples/realtime-advanced">Github</a></li>
<li><a href="https://github.com/gin-gonic/gin/tree/develop/examples/realtime-advanced">GitHub</a></li>
</ul>
</div><!-- /.nav-collapse -->
</div><!-- /.container -->
@ -59,7 +59,7 @@
<div class="container">
<h1>Server-Sent Events in Go</h1>
<p>Server-sent events (SSE) is a technology where a browser receives automatic updates from a server via HTTP connection. It is not websockets. <a href="http://www.html5rocks.com/en/tutorials/eventsource/basics/">Learn more.</a></p>
<p>The chat and the charts data is provided in realtime using the SSE implemention of <a href="https://github.com/gin-gonic/gin/blob/15b0c49da556d58a3d934b86e3aa552ff224026d/examples/realtime-chat/main.go#L23-L32">Gin Framework</a>.</p>
<p>The chat and the charts data is provided in realtime using the SSE implementation of <a href="https://github.com/gin-gonic/gin/blob/15b0c49da556d58a3d934b86e3aa552ff224026d/examples/realtime-chat/main.go#L23-L32">Gin Framework</a>.</p>
<div class="row">
<div class="col-md-8">
<div id="chat-scroll" style="overflow-y:scroll; overflow-x:scroll; height:290px">
@ -79,19 +79,19 @@
<label class="sr-only" for="chat-message">Message</label>
<div class="input-group">
<div class="input-group-addon">{{.nick}}</div>
<input type="text" name="message" id="chat-message" class="form-control" placeholder="a message" value="" />
<input type="text" name="message" id="chat-message" class="form-control" placeholder="a message" value="">
</div>
</div>
<input type="submit" class="btn btn-primary" value="Send" />
<input type="submit" class="btn btn-primary" value="Send">
</form>
{{else}}
<form action="" method="get" class="form-inline">
<legend>Join the SSE real-time chat</legend>
<div class="form-group">
<input value='' name="nick" id="nick" placeholder="Your Name" type="text" class="form-control" />
<input value='' name="nick" id="nick" placeholder="Your Name" type="text" class="form-control">
</div>
<div class="form-group text-center">
<input type="submit" class="btn btn-success btn-login-submit" value="Join" />
<input type="submit" class="btn btn-success btn-login-submit" value="Join">
</div>
</form>
{{end}}

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@ -6,7 +6,7 @@ var html = template.Must(template.New("chat_room").Parse(`
<html>
<head>
<title>{{.roomid}}</title>
<link rel="stylesheet" type="text/css" href="http://meyerweb.com/eric/tools/css/reset/reset.css"/>
<link rel="stylesheet" type="text/css" href="http://meyerweb.com/eric/tools/css/reset/reset.css">
<script src="http://ajax.googleapis.com/ajax/libs/jquery/1.7/jquery.js"></script>
<script src="http://malsup.github.com/jquery.form.js"></script>
<script>
@ -35,9 +35,9 @@ var html = template.Must(template.New("chat_room").Parse(`
<h1>Welcome to {{.roomid}} room</h1>
<div id="messages"></div>
<form id="myForm" action="/room/{{.roomid}}" method="post">
User: <input id="user_form" name="user" value="{{.userid}}"></input>
Message: <input id="message_form" name="message"></input>
<input type="submit" value="Submit" />
User: <input id="user_form" name="user" value="{{.userid}}">
Message: <input id="message_form" name="message">
<input type="submit" value="Submit">
</form>
</body>
</html>

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@ -47,8 +47,8 @@ func NoMethod(handlers ...gin.HandlerFunc) {
engine().NoMethod(handlers...)
}
// Group creates a new router group. You should add all the routes that have common middlwares or the same path prefix.
// For example, all the routes that use a common middlware for authorization could be grouped.
// Group creates a new router group. You should add all the routes that have common middlewares or the same path prefix.
// For example, all the routes that use a common middleware for authorization could be grouped.
func Group(relativePath string, handlers ...gin.HandlerFunc) *gin.RouterGroup {
return engine().Group(relativePath, handlers...)
}
@ -127,21 +127,21 @@ func Use(middlewares ...gin.HandlerFunc) gin.IRoutes {
// Run : The router is attached to a http.Server and starts listening and serving HTTP requests.
// It is a shortcut for http.ListenAndServe(addr, router)
// Note: this method will block the calling goroutine undefinitelly unless an error happens.
// Note: this method will block the calling goroutine indefinitely unless an error happens.
func Run(addr ...string) (err error) {
return engine().Run(addr...)
}
// RunTLS : The router is attached to a http.Server and starts listening and serving HTTPS requests.
// It is a shortcut for http.ListenAndServeTLS(addr, certFile, keyFile, router)
// Note: this method will block the calling goroutine undefinitelly unless an error happens.
// Note: this method will block the calling goroutine indefinitely unless an error happens.
func RunTLS(addr, certFile, keyFile string) (err error) {
return engine().RunTLS(addr, certFile, keyFile)
}
// RunUnix : The router is attached to a http.Server and starts listening and serving HTTP requests
// through the specified unix socket (ie. a file)
// Note: this method will block the calling goroutine undefinitelly unless an error happens.
// Note: this method will block the calling goroutine indefinitely unless an error happens.
func RunUnix(file string) (err error) {
return engine().RunUnix(file)
}

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@ -28,7 +28,7 @@ const (
testCode
)
// DefaultWriter is the default io.Writer used the Gin for debug output and
// DefaultWriter is the default io.Writer used by Gin for debug output and
// middleware output like Logger() or Recovery().
// Note that both Logger and Recovery provides custom ways to configure their
// output io.Writer.
@ -36,6 +36,8 @@ const (
// import "github.com/mattn/go-colorable"
// gin.DefaultWriter = colorable.NewColorableStdout()
var DefaultWriter io.Writer = os.Stdout
// DefaultErrorWriter is the default io.Writer used by Gin to debug errors
var DefaultErrorWriter io.Writer = os.Stderr
var ginMode = debugCode