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refactor: create seperate function to handle empty tree condition
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parent
d3ffc99852
commit
ad38d93dbc
22
tree.go
22
tree.go
@ -130,18 +130,28 @@ func (n *node) incrementChildPrio(pos int) int {
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return newPos
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}
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func (n *node) compareEmptyTree(path string, fullPath string, handlers HandlersChain) {
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if len(n.path) == 0 && len(n.children) == 0 {
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n.insertChild(path, fullPath, handlers)
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n.nType = root
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return
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}
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}
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// addRoute adds a node with the given handle to the path.
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// Not concurrency-safe!
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func (n *node) addRoute(path string, handlers HandlersChain) {
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fullPath := path
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n.priority++
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// Empty tree
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if len(n.path) == 0 && len(n.children) == 0 {
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n.insertChild(path, fullPath, handlers)
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n.nType = root
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return
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}
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// // Empty tree
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// if len(n.path) == 0 && len(n.children) == 0 {
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// n.insertChild(path, fullPath, handlers)
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// n.nType = root
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// return
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// }
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n.compareEmptyTree(path, fullPath, handlers)
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parentFullPathIndex := 0
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