2016-04-16 19:17:30 -07:00

128 lines
3.8 KiB
C

#include <malloc.h>
#include <stdio.h>
#include <3ds.h>
#include "action/action.h"
#include "../../screen.h"
#include "section.h"
#define TICKETS_MAX 1024
typedef struct {
list_item items[TICKETS_MAX];
u32 count;
Handle cancelEvent;
bool populated;
} tickets_data;
#define TICKETS_ACTION_COUNT 1
static u32 tickets_action_count = TICKETS_ACTION_COUNT;
static list_item tickets_action_items[TICKETS_ACTION_COUNT] = {
{"Delete Ticket", COLOR_TEXT, action_delete_ticket},
};
typedef struct {
ticket_info* info;
bool* populated;
} tickets_action_data;
static void tickets_action_draw_top(ui_view* view, void* data, float x1, float y1, float x2, float y2, list_item* selected) {
ui_draw_ticket_info(view, ((tickets_action_data*) data)->info, x1, y1, x2, y2);
}
static void tickets_action_update(ui_view* view, void* data, list_item** items, u32** itemCount, list_item* selected, bool selectedTouched) {
tickets_action_data* actionData = (tickets_action_data*) data;
if(hidKeysDown() & KEY_B) {
list_destroy(view);
ui_pop();
free(data);
return;
}
if(selected != NULL && selected->data != NULL && (selectedTouched || (hidKeysDown() & KEY_A))) {
void(*action)(ticket_info*, bool*) = (void(*)(ticket_info*, bool*)) selected->data;
list_destroy(view);
ui_pop();
action(actionData->info, actionData->populated);
free(data);
return;
}
if(*itemCount != &tickets_action_count || *items != tickets_action_items) {
*itemCount = &tickets_action_count;
*items = tickets_action_items;
}
}
static ui_view* tickets_action_create(ticket_info* info, bool* populated) {
tickets_action_data* data = (tickets_action_data*) calloc(1, sizeof(tickets_action_data));
data->info = info;
data->populated = populated;
return list_create("Ticket Action", "A: Select, B: Return", data, tickets_action_update, tickets_action_draw_top);
}
static void tickets_draw_top(ui_view* view, void* data, float x1, float y1, float x2, float y2, list_item* selected) {
if(selected != NULL && selected->data != NULL) {
ui_draw_ticket_info(view, selected->data, x1, y1, x2, y2);
}
}
static void tickets_update(ui_view* view, void* data, list_item** items, u32** itemCount, list_item* selected, bool selectedTouched) {
tickets_data* listData = (tickets_data*) data;
if(hidKeysDown() & KEY_B) {
if(listData->cancelEvent != 0) {
svcSignalEvent(listData->cancelEvent);
while(svcWaitSynchronization(listData->cancelEvent, 0) == 0) {
svcSleepThread(1000000);
}
listData->cancelEvent = 0;
}
ui_pop();
free(listData);
list_destroy(view);
return;
}
if(!listData->populated || (hidKeysDown() & KEY_X)) {
if(listData->cancelEvent != 0) {
svcSignalEvent(listData->cancelEvent);
while(svcWaitSynchronization(listData->cancelEvent, 0) == 0) {
svcSleepThread(1000000);
}
listData->cancelEvent = 0;
}
listData->cancelEvent = task_populate_tickets(listData->items, &listData->count, TICKETS_MAX);
listData->populated = true;
}
if(selected != NULL && selected->data != NULL && (selectedTouched || (hidKeysDown() & KEY_A))) {
ui_push(tickets_action_create((ticket_info*) selected->data, &listData->populated));
return;
}
if(*itemCount != &listData->count || *items != listData->items) {
*itemCount = &listData->count;
*items = listData->items;
}
}
void tickets_open() {
tickets_data* data = (tickets_data*) calloc(1, sizeof(tickets_data));
ui_push(list_create("Tickets", "A: Select, B: Return, X: Refresh", data, tickets_update, tickets_draw_top));
}