#pragma once #include "ui.h" #define PROGRESS_TEXT_MAX 512 void info_display(const char* name, const char* info, bool bar, void* data, void (*update)(ui_view* view, void* data, float* progress, char* text), void (*drawTop)(ui_view* view, void* data, float x1, float y1, float x2, float y2)); void info_destroy(ui_view* view);