#include <3ds.h> #include "action.h" #include "../section.h" #include "../task/uitask.h" #include "../../core/core.h" void action_browse_system_save_data(linked_list* items, list_item* selected) { system_save_data_info* info = (system_save_data_info*) selected->data; u32 path[2] = {MEDIATYPE_NAND, info->systemSaveDataId}; files_open(ARCHIVE_SYSTEM_SAVEDATA, fs_make_path_binary(path, sizeof(path))); }