#include #include #include <3ds.h> #include "action.h" #include "../task/uitask.h" #include "../../core/core.h" typedef struct { list_item* selected; bool cia; } install_titledb_data; static void action_install_titledb_draw_top(ui_view* view, void* data, float x1, float y1, float x2, float y2, u32 index) { install_titledb_data* installData = (install_titledb_data*) data; if(installData->cia) { task_draw_titledb_info_cia(view, installData->selected->data, x1, y1, x2, y2); } else { task_draw_titledb_info_tdsx(view, installData->selected->data, x1, y1, x2, y2); } } static void action_install_titledb_finished_url(void* data, u32 index) { install_titledb_data* installData = (install_titledb_data*) data; list_item* item = installData->selected; task_populate_titledb_cache_installed((titledb_info*) item->data, installData->cia); task_populate_titledb_update_status(item); } static void action_install_titledb_finished_all(void* data) { free(data); } void action_install_titledb(linked_list* items, list_item* selected, bool cia) { install_titledb_data* data = (install_titledb_data*) calloc(1, sizeof(install_titledb_data)); if(data == NULL) { error_display(NULL, NULL, "Failed to allocate install TitleDB data."); return; } data->selected = selected; data->cia = cia; titledb_info* info = (titledb_info*) selected->data; char url[64]; char path3dsx[FILE_PATH_MAX]; if(data->cia) { snprintf(url, DOWNLOAD_URL_MAX, "https://3ds.titledb.com/v1/cia/%lu/download", info->cia.id); } else { snprintf(url, DOWNLOAD_URL_MAX, "https://3ds.titledb.com/v1/tdsx/%lu/download", info->tdsx.id); char name[FILE_NAME_MAX]; string_escape_file_name(name, info->meta.shortDescription, sizeof(name)); snprintf(path3dsx, sizeof(path3dsx), "/3ds/%s/%s.3dsx", name, name); } action_install_url("Install the selected title from TitleDB?", url, path3dsx, data, action_install_titledb_finished_url, action_install_titledb_finished_all, action_install_titledb_draw_top); }