#include #include #include <3ds.h> #include "action/action.h" #include "section.h" #define TICKETS_ACTION_COUNT 1 static u32 tickets_action_count = TICKETS_ACTION_COUNT; static list_item tickets_action_items[TICKETS_ACTION_COUNT] = { {"Delete Ticket", 0xFF000000, action_delete_ticket}, }; static void tickets_action_draw_top(ui_view* view, void* data, float x1, float y1, float x2, float y2, list_item* selected) { ui_draw_ticket_info(view, data, x1, y1, x2, y2); } static void tickets_action_update(ui_view* view, void* data, list_item** items, u32** itemCount, list_item* selected, bool selectedTouched) { if(hidKeysDown() & KEY_B) { list_destroy(view); ui_pop(); return; } if(selected != NULL && selected->data != NULL && (selectedTouched || (hidKeysDown() & KEY_A))) { void(*action)(ticket_info*) = (void(*)(ticket_info*)) selected->data; list_destroy(view); ui_pop(); action((ticket_info*) data); return; } if(*itemCount != &tickets_action_count || *items != tickets_action_items) { *itemCount = &tickets_action_count; *items = tickets_action_items; } } static ui_view* tickets_action_create(ticket_info* info) { return list_create("Ticket Action", "A: Select, B: Return", info, tickets_action_update, tickets_action_draw_top); } static void tickets_draw_top(ui_view* view, void* data, float x1, float y1, float x2, float y2, list_item* selected) { if(selected != NULL && selected->data != NULL) { ui_draw_ticket_info(view, selected->data, x1, y1, x2, y2); } } static void tickets_update(ui_view* view, void* data, list_item** items, u32** itemCount, list_item* selected, bool selectedTouched) { if(hidKeysDown() & KEY_B) { list_destroy(view); ui_pop(); return; } if(hidKeysDown() & KEY_X) { task_refresh_tickets(); } if(selected != NULL && selected->data != NULL && (selectedTouched || (hidKeysDown() & KEY_A))) { ui_push(tickets_action_create((ticket_info*) selected->data)); } if(*itemCount != task_get_ticket_count() || *items != task_get_tickets()) { *itemCount = task_get_ticket_count(); *items = task_get_tickets(); } } void tickets_open() { ui_push(list_create("Tickets", "A: Select, B: Return, X: Refresh", NULL, tickets_update, tickets_draw_top)); }