#include #include #include <3ds.h> #include "section.h" #include "action/action.h" #include "task/task.h" #include "../error.h" #include "../list.h" #include "../ui.h" #include "../../core/linkedlist.h" #include "../../core/screen.h" static list_item install_from_cdn = {"Install from CDN", COLOR_TEXT, action_install_cdn}; static list_item delete_ticket = {"Delete Ticket", COLOR_TEXT, action_delete_ticket}; typedef struct { Handle cancelEvent; bool populated; } tickets_data; typedef struct { linked_list* items; list_item* selected; } tickets_action_data; static void tickets_action_draw_top(ui_view* view, void* data, float x1, float y1, float x2, float y2, list_item* selected) { ui_draw_ticket_info(view, ((tickets_action_data*) data)->selected->data, x1, y1, x2, y2); } static void tickets_action_update(ui_view* view, void* data, linked_list* items, list_item* selected, bool selectedTouched) { tickets_action_data* actionData = (tickets_action_data*) data; if(hidKeysDown() & KEY_B) { ui_pop(); list_destroy(view); free(data); return; } if(selected != NULL && selected->data != NULL && (selectedTouched || (hidKeysDown() & KEY_A))) { void(*action)(linked_list*, list_item*) = (void(*)(linked_list*, list_item*)) selected->data; ui_pop(); list_destroy(view); action(actionData->items, actionData->selected); free(data); return; } if(linked_list_size(items) == 0) { linked_list_add(items, &install_from_cdn); linked_list_add(items, &delete_ticket); } } static void tickets_action_open(linked_list* items, list_item* selected) { tickets_action_data* data = (tickets_action_data*) calloc(1, sizeof(tickets_action_data)); if(data == NULL) { error_display(NULL, NULL, NULL, "Failed to allocate tickets action data."); return; } data->items = items; data->selected = selected; list_display("Ticket Action", "A: Select, B: Return", data, tickets_action_update, tickets_action_draw_top); } static void tickets_draw_top(ui_view* view, void* data, float x1, float y1, float x2, float y2, list_item* selected) { if(selected != NULL && selected->data != NULL) { ui_draw_ticket_info(view, selected->data, x1, y1, x2, y2); } } static void tickets_update(ui_view* view, void* data, linked_list* items, list_item* selected, bool selectedTouched) { tickets_data* listData = (tickets_data*) data; if(hidKeysDown() & KEY_B) { if(listData->cancelEvent != 0) { svcSignalEvent(listData->cancelEvent); while(svcWaitSynchronization(listData->cancelEvent, 0) == 0) { svcSleepThread(1000000); } listData->cancelEvent = 0; } ui_pop(); task_clear_tickets(items); list_destroy(view); free(listData); return; } if(!listData->populated || (hidKeysDown() & KEY_X)) { if(listData->cancelEvent != 0) { svcSignalEvent(listData->cancelEvent); while(svcWaitSynchronization(listData->cancelEvent, 0) == 0) { svcSleepThread(1000000); } listData->cancelEvent = 0; } listData->cancelEvent = task_populate_tickets(items); listData->populated = true; } if(selected != NULL && selected->data != NULL && (selectedTouched || (hidKeysDown() & KEY_A))) { tickets_action_open(items, selected); return; } } void tickets_open() { tickets_data* data = (tickets_data*) calloc(1, sizeof(tickets_data)); if(data == NULL) { error_display(NULL, NULL, NULL, "Failed to allocate tickets data."); return; } list_display("Tickets", "A: Select, B: Return, X: Refresh", data, tickets_update, tickets_draw_top); }