#include #include #include #include <3ds.h> #include "section.h" #include "action/action.h" #include "task/task.h" #include "../error.h" #include "../list.h" #include "../ui.h" #include "../../core/linkedlist.h" #include "../../core/screen.h" #include "../../core/util.h" static list_item copy = {"Copy", COLOR_TEXT, action_copy_content}; static list_item paste = {"Paste", COLOR_TEXT, action_paste_contents}; static list_item delete_file = {"Delete", COLOR_TEXT, action_delete_contents}; static list_item install_cia = {"Install CIA", COLOR_TEXT, action_install_cia}; static list_item install_and_delete_cia = {"Install and delete CIA", COLOR_TEXT, action_install_cia_delete}; static list_item install_ticket = {"Install ticket", COLOR_TEXT, action_install_ticket}; static list_item install_and_delete_ticket = {"Install and delete ticket", COLOR_TEXT, action_install_ticket_delete}; static list_item delete_dir = {"Delete", COLOR_TEXT, action_delete_dir}; static list_item delete_all_contents = {"Delete all contents", COLOR_TEXT, action_delete_dir_contents}; static list_item copy_all_contents = {"Copy all contents", COLOR_TEXT, action_copy_contents}; static list_item install_all_cias = {"Install all CIAs", COLOR_TEXT, action_install_cias}; static list_item install_and_delete_all_cias = {"Install and delete all CIAs", COLOR_TEXT, action_install_cias_delete}; static list_item delete_all_cias = {"Delete all CIAs", COLOR_TEXT, action_delete_dir_cias}; static list_item install_all_tickets = {"Install all tickets", COLOR_TEXT, action_install_tickets}; static list_item install_and_delete_all_tickets = {"Install and delete all tickets", COLOR_TEXT, action_install_tickets_delete}; static list_item delete_all_tickets = {"Delete all tickets", COLOR_TEXT, action_delete_dir_tickets}; typedef struct { Handle cancelEvent; bool populated; FS_Archive archive; void* archivePath; file_info currDir; file_info parentDir; } files_data; typedef struct { linked_list* items; list_item* selected; file_info* target; } files_action_data; static void files_action_draw_top(ui_view* view, void* data, float x1, float y1, float x2, float y2, list_item* selected) { ui_draw_file_info(view, ((files_action_data*) data)->target, x1, y1, x2, y2); } static void files_action_update(ui_view* view, void* data, linked_list* items, list_item* selected, bool selectedTouched) { files_action_data* actionData = (files_action_data*) data; if(hidKeysDown() & KEY_B) { ui_pop(); list_destroy(view); free(data); return; } if(selected != NULL && selected->data != NULL && (selectedTouched || (hidKeysDown() & KEY_A))) { void(*action)(linked_list*, list_item*, file_info*) = (void(*)(linked_list*, list_item*, file_info*)) selected->data; ui_pop(); list_destroy(view); action(actionData->items, actionData->selected, actionData->target); free(data); return; } if(linked_list_size(items) == 0) { if(actionData->target->isDirectory) { if(actionData->target->containsCias) { linked_list_add(items, &install_all_cias); linked_list_add(items, &install_and_delete_all_cias); linked_list_add(items, &delete_all_cias); } if(actionData->target->containsTickets) { linked_list_add(items, &install_all_tickets); linked_list_add(items, &install_and_delete_all_tickets); linked_list_add(items, &delete_all_tickets); } linked_list_add(items, &delete_all_contents); linked_list_add(items, ©_all_contents); linked_list_add(items, &delete_dir); } else { if(actionData->target->isCia) { linked_list_add(items, &install_cia); linked_list_add(items, &install_and_delete_cia); } if(actionData->target->isTicket) { linked_list_add(items, &install_ticket); linked_list_add(items, &install_and_delete_ticket); } linked_list_add(items, &delete_file); } linked_list_add(items, ©); linked_list_add(items, &paste); } } static void files_action_open(linked_list* items, list_item* selected, file_info* target) { files_action_data* data = (files_action_data*) calloc(1, sizeof(files_action_data)); if(data == NULL) { error_display(NULL, NULL, NULL, "Failed to allocate files action data."); return; } data->items = items; data->selected = selected; data->target = target; list_display(target->isDirectory ? "Directory Action" : "File Action", "A: Select, B: Return", data, files_action_update, files_action_draw_top); } static void files_draw_top(ui_view* view, void* data, float x1, float y1, float x2, float y2, list_item* selected) { if(selected != NULL && selected->data != NULL) { ui_draw_file_info(view, selected->data, x1, y1, x2, y2); } } static void files_repopulate(files_data* listData, linked_list* items) { if(listData->cancelEvent != 0) { svcSignalEvent(listData->cancelEvent); while(svcWaitSynchronization(listData->cancelEvent, 0) == 0) { svcSleepThread(1000000); } listData->cancelEvent = 0; } while(!util_is_dir(&listData->archive, listData->currDir.path)) { char parentPath[FILE_PATH_MAX]; util_get_parent_path(parentPath, listData->currDir.path, FILE_PATH_MAX); strncpy(listData->currDir.path, parentPath, FILE_PATH_MAX); util_get_path_file(listData->currDir.name, listData->currDir.path, FILE_NAME_MAX); util_get_parent_path(parentPath, listData->currDir.path, FILE_PATH_MAX); strncpy(listData->parentDir.path, parentPath, FILE_PATH_MAX); util_get_path_file(listData->parentDir.name, listData->parentDir.path, FILE_NAME_MAX); } listData->cancelEvent = task_populate_files(items, &listData->currDir); listData->populated = true; } static void files_navigate(files_data* listData, linked_list* items, const char* path) { strncpy(listData->currDir.path, path, FILE_PATH_MAX); util_get_path_file(listData->currDir.name, listData->currDir.path, FILE_NAME_MAX); char parentPath[FILE_PATH_MAX]; util_get_parent_path(parentPath, listData->currDir.path, FILE_PATH_MAX); strncpy(listData->parentDir.path, parentPath, FILE_PATH_MAX); util_get_path_file(listData->parentDir.name, listData->parentDir.path, FILE_NAME_MAX); files_repopulate(listData, items); } static void files_update(ui_view* view, void* data, linked_list* items, list_item* selected, bool selectedTouched) { files_data* listData = (files_data*) data; if(hidKeysDown() & KEY_B) { if(strcmp(listData->currDir.path, "/") == 0) { if(listData->archive.handle != 0) { FSUSER_CloseArchive(&listData->archive); listData->archive.handle = 0; } if(listData->archivePath != NULL) { free(listData->archivePath); listData->archivePath = NULL; } if(listData->cancelEvent != 0) { svcSignalEvent(listData->cancelEvent); while(svcWaitSynchronization(listData->cancelEvent, 0) == 0) { svcSleepThread(1000000); } listData->cancelEvent = 0; } ui_pop(); task_clear_files(items); list_destroy(view); free(listData); return; } else { files_navigate(listData, items, listData->parentDir.path); } } if(hidKeysDown() & KEY_Y) { files_action_open(items, selected, &listData->currDir); return; } if(selected != NULL && selected->data != NULL && (selectedTouched || (hidKeysDown() & KEY_A))) { file_info* fileInfo = (file_info*) selected->data; if(util_is_dir(&listData->archive, fileInfo->path)) { files_navigate(listData, items, fileInfo->path); } else { files_action_open(items, selected, fileInfo); return; } } if(!listData->populated || (hidKeysDown() & KEY_X)) { files_repopulate(listData, items); } } void files_open(FS_Archive archive) { files_data* data = (files_data*) calloc(1, sizeof(files_data)); if(data == NULL) { error_display(NULL, NULL, NULL, "Failed to allocate files data."); return; } data->archive = archive; if(data->archive.lowPath.size > 0) { data->archivePath = calloc(1, data->archive.lowPath.size); if(data->archivePath == NULL) { error_display(NULL, NULL, NULL, "Failed to allocate files archive."); free(data); return; } memcpy(data->archivePath, data->archive.lowPath.data, data->archive.lowPath.size); data->archive.lowPath.data = data->archivePath; } data->archive.handle = 0; Result res = 0; if(R_FAILED(res = FSUSER_OpenArchive(&data->archive))) { error_display_res(NULL, NULL, NULL, res, "Failed to open file listing archive."); if(data->archivePath != NULL) { free(data->archivePath); } free(data); return; } data->currDir.archive = &data->archive; snprintf(data->currDir.path, FILE_PATH_MAX, "/"); util_get_path_file(data->currDir.name, data->currDir.path, FILE_NAME_MAX); data->currDir.isDirectory = true; data->currDir.containsCias = false; data->currDir.size = 0; data->currDir.isCia = false; memcpy(&data->parentDir, &data->currDir, sizeof(data->parentDir)); list_display("Files", "A: Select, B: Back, X: Refresh, Y: Directory Action", data, files_update, files_draw_top); } void files_open_sd() { FS_Archive sdmcArchive = {ARCHIVE_SDMC, {PATH_BINARY, 0, (void*) ""}}; files_open(sdmcArchive); } void files_open_ctr_nand() { FS_Archive ctrNandArchive = {ARCHIVE_NAND_CTR_FS, fsMakePath(PATH_EMPTY, "")}; files_open(ctrNandArchive); } void files_open_twl_nand() { FS_Archive twlNandArchive = {ARCHIVE_NAND_TWL_FS, fsMakePath(PATH_EMPTY, "")}; files_open(twlNandArchive); } void files_open_twl_photo() { FS_Archive twlPhotoArchive = {ARCHIVE_TWL_PHOTO, fsMakePath(PATH_EMPTY, "")}; files_open(twlPhotoArchive); } void files_open_twl_sound() { FS_Archive twlSoundArchive = {ARCHIVE_TWL_SOUND, {PATH_EMPTY, 0, ""}}; files_open(twlSoundArchive); }