#include <3ds.h> #include "action.h" #include "../section.h" void action_browse_system_save_data(system_save_data_info* info) { u32 path[2] = {MEDIATYPE_NAND, (u32) (info->systemSaveDataId & 0xFFFFFFFF)}; FS_Archive archive = {ARCHIVE_SYSTEM_SAVEDATA, {PATH_BINARY, 8, path}}; files_open(archive); }