diff --git a/source/ui.cpp b/source/ui.cpp index 1011361..365661f 100644 --- a/source/ui.cpp +++ b/source/ui.cpp @@ -31,14 +31,14 @@ u32 selectorVbo; void uiInit() { gpu::createTexture(&selectorTexture); - gpu::setTextureInfo(selectorTexture, 64, 64, gpu::PIXEL_RGBA8, TEXTURE_MIN_FILTER(gpu::FILTER_NEAREST) | TEXTURE_MAG_FILTER(gpu::FILTER_NEAREST)); + gpu::setTextureInfo(selectorTexture, 64, 64, gpu::PIXEL_RGBA8, gpu::textureMinFilter(gpu::FILTER_NEAREST) | gpu::textureMagFilter(gpu::FILTER_NEAREST)); void* textureData; gpu::getTextureData(selectorTexture, &textureData); memset(textureData, 0xFF, 64 * 64 * 4); gpu::createVbo(&selectorVbo); - gpu::setVboAttributes(selectorVbo, ATTRIBUTE(0, 3, gpu::ATTR_FLOAT) | ATTRIBUTE(1, 2, gpu::ATTR_FLOAT) | ATTRIBUTE(2, 4, gpu::ATTR_FLOAT), 3); + gpu::setVboAttributes(selectorVbo, gpu::vboAttribute(0, 3, gpu::ATTR_FLOAT) | gpu::vboAttribute(1, 2, gpu::ATTR_FLOAT) | gpu::vboAttribute(2, 4, gpu::ATTR_FLOAT), 3); const float vboData[] = { 0.0f, 0.0f, -0.1f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f, 1.0f,