Update for buildtools changes.

This commit is contained in:
Steven Smith 2016-04-01 15:30:22 -07:00
parent c9513fb91d
commit 581bf7069e
2 changed files with 3 additions and 3 deletions

@ -1 +1 @@
Subproject commit d5e6f9138943fe85fb90b7c76fd7b6e02647d44a
Subproject commit cbda9a6b87292341f33f56099ac34894a58fe133

View File

@ -75,7 +75,7 @@ void screen_init() {
C3D_RenderTargetSetClear(target_bottom, C3D_CLEAR_ALL, 0, 0);
C3D_RenderTargetSetOutput(target_bottom, GFX_BOTTOM, GFX_LEFT, displayFlags);
dvlb = DVLB_ParseFile((u32*) default_shbin, default_shbin_size);
dvlb = DVLB_ParseFile((u32*) default_shbin, default_shbin_len);
if(dvlb == NULL) {
util_panic("Failed to parse shader.");
return;