vue-h5-template/vue.config.js
2019-05-23 17:35:34 +08:00

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'use strict'
const path = require('path')
const defaultSettings = require('./src/config/index.js')
function resolve(dir) {
return path.join(__dirname, dir)
}
const name = defaultSettings.title || 'vue mobile template' // page title
const port = 9018 // dev port
module.exports = {
publicPath: '/',
outputDir: 'dist',
assetsDir: 'static',
lintOnSave: process.env.NODE_ENV === 'development',
productionSourceMap: false,
devServer: {
port: port,
open: true,
overlay: {
warnings: false,
errors: true
}
},
// css: {
// loaderOptions: {
// postcss: {
// plugins: [
// require('postcss-plugin-px2rem')({
// rootValue: 75, // 换算基数, 默认100 这样的话把根标签的字体规定为1rem为50px,这样就可以从设计稿上量出多少个px直接在代码中写多上px了。
// // unitPrecision: 5, //允许REM单位增长到的十进制数字。
// // propWhiteList: [], //默认值是一个空数组,这意味着禁用白名单并启用所有属性。
// // propBlackList: [], //黑名单
// exclude: /(node_module)/, // 默认false可以reg利用正则表达式排除某些文件夹的方法例如/(node_module)\/如果想把前端UI框架内的px也转换成rem请把此属性设为默认值
// // selectorBlackList: [], //要忽略并保留为px的选择器
// // ignoreIdentifier: false, //boolean/string忽略单个属性的方法启用ignoreidentifier后replace将自动设置为true。
// // replace: true, // 布尔值替换包含REM的规则而不是添加回退。
// mediaQuery: false, // 布尔值允许在媒体查询中转换px。
// minPixelValue: 3 // 设置要替换的最小像素值(3px会被转rem)。 默认 0
// })
// ]
// }
// }
// },
configureWebpack: {
name: name,
resolve: {
alias: {
'@': resolve('src')
}
}
},
chainWebpack(config) {
config.plugins.delete('preload') // TODO: need test
config.plugins.delete('prefetch') // TODO: need test
// set preserveWhitespace
config.module
.rule('vue')
.use('vue-loader')
.loader('vue-loader')
.tap(options => {
options.compilerOptions.preserveWhitespace = true
return options
})
.end()
config
// https://webpack.js.org/configuration/devtool/#development
.when(process.env.NODE_ENV === 'development', config =>
config.devtool('cheap-source-map')
)
config.when(process.env.NODE_ENV !== 'development', config => {
console.log(config)
config
.plugin('ScriptExtHtmlWebpackPlugin')
.after('html')
.use('script-ext-html-webpack-plugin', [
{
// `runtime` must same as runtimeChunk name. default is `runtime`
inline: /runtime\..*\.js$/
}
])
.end()
config.optimization.splitChunks({
chunks: 'all',
cacheGroups: {
libs: {
name: 'chunk-libs',
test: /[\\/]node_modules[\\/]/,
priority: 10,
chunks: 'initial' // only package third parties that are initially dependent
},
// elementUI: {
// name: 'chunk-elementUI', // split elementUI into a single package
// priority: 20, // the weight needs to be larger than libs and app or it will be packaged into libs or app
// test: /[\\/]node_modules[\\/]_?element-ui(.*)/ // in order to adapt to cnpm
// },
commons: {
name: 'chunk-commons',
test: resolve('src/components'), // can customize your rules
minChunks: 3, // minimum common number
priority: 5,
reuseExistingChunk: true
}
}
})
config.optimization.runtimeChunk('single')
})
}
}